Private Tables, Faster Reconnects and a Lighter Install
What shipped in the latest Teen Patti Master release — private tables you can name, a reconnect that actually holds your seat, and a noticeably smaller download.
This release is mostly about the unglamorous things: staying connected, getting back to your seat, and taking up less room on your phone. Here is what changed.
Private tables, properly
You can now create a named private table and share a single join code with friends. The table keeps its seat assignments between hands, so the same group can play a full session without re-inviting anyone.
Private tables support every variant, including Muflis and Best of Four.
Reconnects that hold your seat
Previously, losing signal mid-hand could cost you the seat. The client now holds your position for a short grace window and rejoins you to the same hand where the game state allows it. On patchy mobile data this is the single biggest quality-of-life change in the release.
A lighter install
The install is down to roughly 92 MB after an asset pass that removed a lot of duplicated texture data. Older devices should also see faster cold starts as a result.
Smaller fixes worth mentioning
- Fixed a case where the daily bonus timer displayed in the wrong timezone
- Tournament results now stay readable on small screens
- Report-a-player now pre-fills the table name, so support gets the context immediately
- Several tablet layout corrections in landscape
What we are working on next
Spectator mode for private tables, and a longer hand history you can actually review afterwards — a direct response to the "review one hand per session" habit we wrote about in our strategy guide.
If something in this release is not working the way you expect, tell us — every report reaches the product team each week.